I have a 3D cartoon concept to texture for rendering a still. I have modelled and UV'd it.
Texturing is not my strong point and I am curious how you all would do it.
It is basically Hightlights / Midtones and Shadows.
I was thinking doing it in Substance 2 and PS or just PS.
Also I was looking into Toon shaders.
Not sure the best approach to take.
Attached an image of the same style of colours and shadows.
Any tips greatly appreciated
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