Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I know I'm almost a month into this contest but I figured I could use what I've been working on for myself in the scene. My scene is derived on the huge amount of homeless people here in Vancouver, BC.. I was totally inspired to design a character standing under the bloom of a street lamp.. beggin for change.
Hey Mhcannon, yah I heard that there's something wrong with the arms.. I know that the right has too long of a forearm I reduced that personally I don't see whats wrong with the arm sockets.. can anyone draw showing me what I need to do? Headless yes.. I did start with a head, but didn't like it.. so I'm leaving that till the end.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off