This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I especially like the torso area. Nice use of stylized anatomy. I think the arms and legs could use some work though. They don't have the same sense of stylized accuracy that the torso has. Hands and feet look like fun though. Could be really interesting animating those (if you do animate this guy).
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