Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
does anyone know any good FREE tutorials on how to do wrinkles. Or could quickly explain the basic concept behind it so i can full around and figure it out. Also, does anyone know any good sites for reference images. I can't draw for anything. lol. If u can help with any of these i'd be very thankful.
Not sure about the wrinkles, but the blueprint section of https://www.suurland.com/ has some great references for things like planes, cars, tanks, boats etc etc
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