This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
can you add info like poly count and model time???
btw:
I think you should make the beast more evil...mazbe more horns or ....4 arms or something unhuman....your creativitz not mine....and the rest....well....keep doin' ....
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