This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hm..i tried to texture my mp40 but i have some problems with making a metallic shader...i downloaded some shaders from highend3d, but theres no shader which is good for a weapon.
can anyone of you help me or give me atut to make such a shader?
ok..thx guys for the nice and good feedback..
i made a shader..i dont know if i like it or not...so if anyone could give me tips how to make it better it would be nice...im nory very good at shading^^
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