Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 22-02-2005 , 06:44 AM
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The beggining of this character was something strange; i was too bored, and i began to model some eyelids; then i said 'well, ill continue'; and imagined something like that in my mind, no drawings, no photos; just some pics reference for the proportions (sometimes when im modeling, i forgot them a little user added image )

So, here is just a preview texture (bump and color), im still a newb at texturing, so, ill keep the best i can till the end user added image .. enjoy, c&c welcome.

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# 17 22-02-2005 , 06:46 AM
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nice. looks like he has some kinda disease around his mouth tho, no offense. it looks yellow when it should be sorta brown. good texture otherwise.

# 18 22-02-2005 , 05:22 PM
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Ok, fixed that; so here is the update, a little more quality user added image.

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# 19 22-02-2005 , 05:59 PM
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Is the character wearing lipstick? If so, disregard this post. If not, then the color is too vivid and the edge too sharp. try toning the saturation down and possibly blurring the edges so they blend to rest of the skin tone. I like the fact the surface has flaws. Makes it much more believable.



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Last edited by mhcannon; 22-02-2005 at 06:46 PM.
# 20 22-02-2005 , 06:35 PM
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Yeah, u are right, i had that impression too, but i was too exhausted to edit that, i just changed it user added image, now i need to begin the spec map. So, c&c wellcome user added image

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# 21 22-02-2005 , 06:55 PM
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The lips look alot better now, good work!


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# 22 23-02-2005 , 12:23 AM
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Hm... well, a little sun shining, and some spec map; so, im not sure if this was for better or for worse user added image, it seems for better user added image; well C&c welcome.

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# 23 16-03-2005 , 11:37 PM
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Ok ok, im back with this user added image ... i just left it for a while because i had some things to do... so here is an update... hope u like it user added image

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# 24 16-03-2005 , 11:43 PM
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cool stuff. you're doing great man.
tweak the mouth and the eyelids a little bit more.

# 25 16-03-2005 , 11:53 PM
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cool

# 26 17-03-2005 , 12:35 AM
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Ok, that were some errors i couldnt see alone, thanks alot Vlad, here is an update of the face model . More c&c wellcome :user added imageD

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# 27 17-03-2005 , 03:24 AM
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Maybe it's the angle, but the mouth seems small.
The corners of the mouth should pretty much line up with the middle of the eye.
Also, the ears....the top of the ear should align with the corners of the eyes and the bottom of the ear with the corner of your lips.
As for the nose.....it seems that its a tas skinny.
Ohter than that, love the texturing user added image
Keep it up dude!



Last edited by DanaScully; 17-03-2005 at 03:27 AM.
# 28 28-03-2005 , 01:15 AM
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Hey everyone, i havent updated the texture / model itself, but i have been trying out a little zbrush, here are some of the sculpts (low level detail), of the original head:

Now, i began the classes, so ill post a little less.

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