Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-07-2005 , 04:55 AM
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nissan 350Z

These pics are from a few weeks back when I just started. It's now actually almost finished, but my computer decided to die on me and is being serviced right now, so I can't render some finished pics. Hopefully my scene backup disc will work when I get the PC back, and I can show the finished product which is much better. By the way, it's all NURBS patches and trims (also ignore the wheels, they're there for visualization).

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# 2 16-07-2005 , 04:57 AM
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another

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# 3 16-07-2005 , 05:03 AM
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another

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# 4 16-07-2005 , 05:11 AM
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another

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# 5 16-07-2005 , 05:22 AM
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Here's a paint test

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# 6 16-07-2005 , 04:21 PM
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wow its the only think i have to sayuser added image cant wait to see the final image

# 7 17-07-2005 , 09:13 AM
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what settings did you use to render (GI, FG, etc.) and how did you make the sader in your final last image look so good?


[img]www.cambunch.com/stuff/axsys.gif[/img]
# 8 17-07-2005 , 01:04 PM
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axsys, I got the shader technique from the following tutorial. Seeiyusha is in Indonesia and does some excellent non-organic work, and his car paint is awesome.

https://www.3dfuturebits.org/forum/viewtopic.php?t=134

My rendering settings are as follows:

Mental Ray with no real lights (see the tutorial for the environment set-up). I usually use 1000 FG rays, and a min-max radius of about 0.01 and 1 (but that depends on your scene size). Production quality settings on everything else from the defaults that ship with Maya.

Seeiyusha's paint has a ton of flexibility in it with all the ramps, so have some fun with it and mess around with the settings.

# 9 17-07-2005 , 06:54 PM
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lol, i found that tutorial lookin around last night before you even replied. i tired it and it works great. thanks for the info.


[img]www.cambunch.com/stuff/axsys.gif[/img]
# 10 17-07-2005 , 11:53 PM
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thanx a lot fr the web siteuser added image

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