Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 211 14-11-2002 , 02:01 AM
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You'll get your hydraulics all right user added image


I do not support Bush! Nor Saddam! Long live UN!
# 212 14-11-2002 , 02:07 AM
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*** grrr.. posted to the wrong thread *** user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu

Last edited by dave_baer; 14-11-2002 at 02:32 AM.
# 213 14-11-2002 , 02:11 AM
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Head redone

Almost done with the redone head.

# 214 14-11-2002 , 02:33 AM
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Looking good undseth=)..


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 215 14-11-2002 , 03:08 AM
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Hey now undseth, that looks great! I´m going to wait until you show a bit more to update it ok? Since I belive the actual image looks quite good on the showcase. Looking good though, just post here when you integrate it, and I´ll update. user added image

# 216 14-11-2002 , 03:50 AM
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Here goes another

...pic...

edit:

Oh, this isnt a pose.
I want to complete the legs and all before toying with interesting poses. It will be a tree (!) climbing mech in the diorama I'll make for this model.

I must say I have learned a LOT about nurbs curves today. I figured out some problems that appeared from time to time earlier. GREAT!

The gun is inspired by an actual artillery piece. But I'll make some artistical choices along the way.


Last edited by undseth; 14-11-2002 at 03:58 AM.
# 217 14-11-2002 , 04:49 AM
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Excellent work!, glad you got to know a bit more about Nurbs, nothing like some time-pressure to grease those brain nerves into thinking for solutions you can efffectively use in the creation of a project like the one you are undertaking now.

-updated now-

# 218 14-11-2002 , 05:07 PM
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Originally posted by mumbojumbo_13
i dont need to ill just shoot ya down user added image
nice texturing
and warped texturing on ya ant man wheres it weaponary ?

i said it was the first try to make the parts distinguish, and it needs no weapons, as it is only a transporter for other mecha, and it is big enough to give a good target if you are any near it , it might trample you down with its feet ...

# 219 14-11-2002 , 06:23 PM
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This is super cool. I can imagine two little guys sittin in the eyes. I would love to see this animated. =]


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# 220 14-11-2002 , 06:24 PM
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I was refering to el_newty's. =]


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# 221 14-11-2002 , 09:03 PM
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nicely done undseth.. looks pretty smooth.. :p

# 222 14-11-2002 , 09:14 PM
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Undseth

Great Piece of Nurbs-Modeling undseth !!...I'm very curious about the final artwork....

b u l l e t

# 223 14-11-2002 , 11:15 PM
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Updates

Here are the latest Texturing updates...made it look more metallic

Enjoy

Bullet

# 224 14-11-2002 , 11:17 PM
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Side View

SideView

# 225 14-11-2002 , 11:18 PM
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Iso

Some ISO Views

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