Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-04-2006 , 05:11 AM
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Join Date: Jan 2006
Posts: 12

strange black lambert

help!! i've noticed that the side and rear of my polygon model have a black lambert that won't change no matter what lambert i assign them. i have assigned them all the blue that is shown on the front fender but they remain black. why is this?:headbang:

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# 2 25-04-2006 , 08:54 PM
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Join Date: Mar 2005
Location: London
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not quite sure but i had a sim prob and i found that freeze transformations done the trick

so select the geometry and go modify -> freeze transformations

hope this helps


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 26-04-2006 , 08:36 PM
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Join Date: Jan 2006
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thanks anyway but no help.

# 4 27-04-2006 , 02:53 PM
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Join Date: May 2005
Posts: 240
Are you looking at lighting view? Trying pressting 5 or 6...also, make sure your normals are facing the correct way.

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