Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Does anyone out there who has Maya Personal learning edition know how to get rid of that bloody watermark (excuse my language)...:headbang: :headbang: :headbang:
the good news is, there's a student version available for about $400 (currently also includes free upgrade to Maya 8).
As far as i know, the student license is exactly the same as the production license that you buy for ~6000. But you cannot use the student license for commercial work, unless you want to pay a massive fine.
The student version has the functionality of Maya Unlimited.
The only thing that bothers me about it is that when I tried importing a file as a texture to be used on a model of mine, that blasted watermark "projected" itself onto my texture...as if the thing being there when I rendered something, that acursed watermark has to make itself present on my model too! Gah...>.<
But that was back when I was using the PLE; now I have a complete version ^.^
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