This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Now you just need to put some lounge chairs in that command room, maybe a lil' table with one of those big sun umbrellas, and have some newly-wed couple kickin' back with martini's relaxing on the chairs...
Open your eyes... Someone or something powerful created these creatures, these draconians... This is a war of conquest... This is the portent of the fallen stars... We face a foe who seeks, at the very least, to enslave us, or perhaps destroy us completely.
I have started work on the right side since the model is not symetrical, but I have switched the project to Maya 7.0 because I really was'nt liking 8.5 at all , anyone else hate the fact they have split the modeling set in half and seperated polys and surfaces?
i think this sucks with my workflow and i hate too that everthing has been moved around.
ok had my little moan heres an update....
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