Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Looking pretty good man, not too sure how its all going to come together at the mo from your concept, but looking forward to seeing how it develops (on both forums LOL !!)
fun Stuff!! I was going to enter this too, I quite fancy the boxx pc!! This is looking good. If I may venture an opinion with the texture on the old guy, add some darker areas around the eyes, and a few liver spots on top of his head, I think that will help sell him more as being older. Plus some red marks on the arms here and there, around the elbows and perhaps freckly arms as if he is a little weathered.
Also with regard to the pants, are you going to make them baggier?
Hey Jay how you been?.. As far as the skin still adding all the things you mention i just build it up slowly with a lot of layers... Should be done soon putting together a new reel inbetween work and this.
Have not desided what going on with the pants yet.. just got teh base color on yesterday might try a baggier leg.
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
Im not too bad. Had to take some time out this week as Ive had 2 very severe migraine attacks. I think too many very late nights and very early morning starts for work have taken their toll, but I should be back in the saddle by Sunday. The time out is doing me some good.
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