Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-05-2008 , 04:49 PM
Registered User
Join Date: Mar 2008
Location: Tucson, AZ
Posts: 14

2d/3d mix

I've been working on this for a while now. I've tried different ways of combining 2d and 3d animation. First did the 2d on paper and it looked better, but I had all kinds of regestration problems and a glitchy scanner that randomly flipped frames or just wouldn't read them, so I re-did all the 2d in Flash with a wacom. This fixed the regestration problems, but I can't draw as well with the wacom.

I'm still working on the camera, some AE timing, the feet need some reworking, and smoothing out of the walk cycle at the end. Also there are some glitches in the 3D right now the biggest one is the treads stop turning.

Anyway it is still a wip, but here's what I got for now. Let me know what you think.

# 2 05-05-2008 , 05:00 PM
Join Date: Apr 2005
Location: UK
Posts: 592
looking good man!!!!:bow: , you seem to know your stuff

# 3 05-05-2008 , 05:16 PM
RockyMills_01's Avatar
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Super cool!! I like the way you maintain the look of the character during the camera spin. Can't wait to see this when its completed

# 4 05-05-2008 , 06:01 PM
Rhetoric Camel's Avatar
Join Date: Dec 2006
Location: Plattsburgh New York
Posts: 1,222
it's good I like the overall look of it. keep it up

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