Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 07-12-2008 , 05:45 AM
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thanks jay - i'll give it a go. user added image

# 17 10-12-2008 , 06:22 PM
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wow.. love the textures on ituser added image


https://www.stevenpalomino.com
# 18 10-12-2008 , 08:45 PM
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# 19 10-12-2008 , 10:57 PM
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great, love it
reminds me of our school pet (know only as toad)
"hes not fat, just......buoyant"
I was "given away to a toad enthusiast" (probably meaning he died)

I do think i should be shinier

# 20 11-12-2008 , 04:02 AM
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ha ha - thanks elephantic. i like to describe myself as 'buoyant' too.

yeah - i agree - i need to do a bit more work on his spec maps. I'm also not too happy with his fingers, which i think need more work. i'll proabably go back to this at some point.

# 21 12-12-2008 , 05:59 PM
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nice super 'chubby' frog that arran user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 22 12-12-2008 , 08:11 PM
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# 23 24-12-2008 , 12:26 AM
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The only word I can think of is "Wow"!


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 24 24-12-2008 , 01:15 AM
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thanks perfecto!

# 25 07-01-2009 , 11:48 AM
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yea this is some really good work. at first I couldn't believe the effort put in for the UV mapping(especially in between those folds) but since you mentioned you used Zbrush I assume it was much easier.

# 26 07-01-2009 , 09:23 PM
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thanks danotronXX user added image

actually it was uv mapped with roadkill.

https://www.pullin-shapes.co.uk/page8.htm

also, remember the base model looks a lot different to this, so it's easier to do. user added image

as far as i know, zbrush only does stacked uvs which is no good for painting in photoshop. i did use it for painting the seams, tho i don't know if i did it the best way.

# 27 08-01-2009 , 05:30 AM
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Arran! (long time, shipmate)! VERY nice job! I have Z-Brush but wouldn't even know where to begin!

Is there ANY chance of seeing that frog...jump? :-)


"Ad astra per aspera..."
# 28 08-01-2009 , 09:25 PM
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ha ha - i wish - he might be a bit fat for that.

how are the robots and zeppelins? would be good to see what you've been up to. and you definitely have to get into zbrush - it's a lot of fun! user added image

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