Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 30-12-2009 , 06:29 PM
Registered User
Join Date: Jul 2006
Posts: 1

mesh problem

Hello, my name is Teo. Im working on a low-poly character and after i have finished modeling and did a render the torso of my character did not render. The same happends when i turn on high quality rendering: the torso disappears. Can you give me a suggestion ? I really really nead it. Thank you.

# 2 30-12-2009 , 07:35 PM
sspikedudley's Avatar
Join Date: Jun 2004
Location: Nottingham
Posts: 344
can you post a screenshot of your render and your normal maya window?

# 3 31-12-2009 , 06:18 AM
ctbram's Avatar
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Are you rendering subd? This behavior is very common when rendering subd components in mental ray if the components have geometry that mental ray does not like.

Check normals, Check for non-manifold geometry. The cleanup tool can help find geometry problems.

"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
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