Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
We've added a new server to the cluster so the site should now be working faster for a lot of you. We will however be having some technical problems in the next few days so please bear with us.
Our apologies for the inconvenience.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off