Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-01-2012 , 10:11 AM
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still this project and hope finish this in this time.

os: windows xp 64bit
software: maya2012 64bit and mentalray, adobe photoshop cs4, uvlayout v2 pro
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still this project and hope finish this in this time.

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Last edited by lealar; 15-01-2012 at 01:16 AM.
# 2 14-01-2012 , 03:09 PM
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almost finish and update.

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# 3 14-01-2012 , 07:03 PM
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Will the brick wall be colored red in the end?

# 4 14-01-2012 , 07:42 PM
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Will the brick wall be colored red in the end?

hahaha, why red?

what does PO mean?

# 5 14-01-2012 , 08:15 PM
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hahaha, why red?

what does PO mean?

Well, that crimson color of brick. Like...
user added image
of course it could just be left white if it doesn't need to be like a normal brick wall, just that there's too much white in that room. O_o

# 6 15-01-2012 , 01:18 AM
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hahaha, why red?

what does PO mean?

sorry my English till bad. i'm already fix title.

SilverFeather: you're right. it's very gray we need something differents and make some fixs and thanks.


Last edited by lealar; 15-01-2012 at 02:13 PM.
# 7 17-01-2012 , 05:53 AM
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change wall color and floor, look better now.user added image

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# 8 17-01-2012 , 09:05 AM
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fix bed and curtain color look all style better than before.

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# 9 17-01-2012 , 09:22 AM
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fix bed and curtain color look all style better than before.

Awesome, but 1st one's light seems kind of unnatural (over the bed) - maybe because the window isn't done / needs a sunny exterior aspect.
Second one looks good, but there's a white object that is probably not textured.
The brick wall looks awesome. But I see some texture stretching bottom corner left. Or is that a glass chair?

# 10 17-01-2012 , 09:26 AM
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But I see some texture stretching bottom corner left. Or is that a glass chair?

its a plastic chair. its refraction.

maybe try adding some DOF you could even do it in maya if you have time to kill. user added image

# 11 17-01-2012 , 11:14 AM
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its a plastic chair. its refraction.

maybe try adding some DOF you could even do it in maya if you have time to kill. user added image

Well, I never saw transparent chairs, but yeah I thought it might be refraction. Was hard to spot at first and it looked like the texture was stretched.

# 12 19-01-2012 , 09:28 AM
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ok, Not modify the project as the end.

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# 13 19-01-2012 , 01:51 PM
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Some colors are a bit too bright (whereas reality usually is faded most of the time) and the window doesn't seem to match the sunlight that enters the room. Something about the ceiling is awkward but I can't figure out what.

But looks very awesome, even the TV.

# 14 22-01-2012 , 01:50 AM
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Looks very cool, but I'd stay away from the dutch tilt.. it makes me very uncomfortableuser added image

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