Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 10-05-2014 , 09:27 AM
Denague's Avatar
Registered User
Join Date: May 2014
Posts: 17

Help with M40 WW2 German Helmet

user added imageHello,

I'm a beginner with Maya Learning.

As Learning exercice i'm trying to modeling a german helmet (u can see the pic)

it's a interesting exercice cause this helmet got few particulars design.

i need help cause i feel that edges needs to be more depth. (sorry for my English)

if someone could help me to gives me right way to well modeling this helmet please.

Regards,

Denis

user added image

Attached Thumbnails

Last edited by Denague; 10-05-2014 at 10:27 AM.
# 2 10-05-2014 , 09:39 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Not looking to bad you just need to model to your reference, not to bad in side view should need only a little tweeking front view needs a bit more tweeking. As for the thickness you could extrude the whole mesh in a little but only a little...........dave




Avatar Challenge Winner 2010
# 3 10-05-2014 , 10:01 AM
Denague's Avatar
Registered User
Join Date: May 2014
Posts: 17
"little tweeking" ?

# 4 10-05-2014 , 11:31 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Yes a little tweeking, Im only going by your reference you might need another edge loop............dave

Just noticed it also need tweeking from above

Attached Thumbnails



Avatar Challenge Winner 2010

Last edited by daverave; 10-05-2014 at 12:45 PM.
# 5 11-05-2014 , 08:10 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Tweaking: to change something slightly in order to improve it; to make small adjustments to something user added image

# 6 16-05-2014 , 04:27 PM
Denague's Avatar
Registered User
Join Date: May 2014
Posts: 17
I worked with another way my helmet, could u give me your opinion please with this new model ?

Thanks.

user added image

# 7 16-05-2014 , 05:41 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
In some ways it looks better but it is not looking like a German helmet any more, are you following the back plan references.............dave




Avatar Challenge Winner 2010
# 8 16-05-2014 , 06:07 PM
Denague's Avatar
Registered User
Join Date: May 2014
Posts: 17
no side view. could u gives me few advices to be more like a german helmet please ?

# 9 16-05-2014 , 08:31 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
You were nearly there with the side mesh of your first model you just had to push out the mesh from the front and above................dave




Avatar Challenge Winner 2010
# 10 16-05-2014 , 08:41 PM
Denague's Avatar
Registered User
Join Date: May 2014
Posts: 17
Few updating :

user added image

user added image

Better ?

# 11 16-05-2014 , 09:19 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Yes better, look at the front of the helmet were the crease is that looks to sharp soften if a little.............dave




Avatar Challenge Winner 2010
# 12 17-05-2014 , 03:36 PM
Denague's Avatar
Registered User
Join Date: May 2014
Posts: 17
Good, I tried to soften the front of the helmet. I think the result is pretty good, do you think my helmet is almost perfect now?

user added image

user added image

# 13 17-05-2014 , 08:54 PM
Denague's Avatar
Registered User
Join Date: May 2014
Posts: 17
user added image

# 14 17-05-2014 , 09:47 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
That looks better..............dave




Avatar Challenge Winner 2010
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads