Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 12-02-2015 , 06:13 AM
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Join Date: Dec 2014
Posts: 20

What to learn after rigging?

Okay so I have learned the basics of modeling, texturing, and rigging.

I have completed a basic textured model and I have a rig done for another model (skinned and everything).

Should I go back and learn more about rigging (ik/fk)? or can I start learning animation?

Also, any recommended tutorials?

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