This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Ok thanks Baby duck.. yeh im gona add a lot of detail to that sectoin now.. it just looks very low res. Here is a drill sectoin ive added to get rid of the rocks that get in the way. All crits and comments welcome!
thanks adl, i modeled one sectoin of the tracks then set it to a curve a motion path duplicated loads an offset them accordingly across the motion path, thanks for danny on irc for helping me with that =)
damn you laurie, you are better than me and younger!!!
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
lol.. or maybe i just have time on my hands , well not much... but enough i guess. I did an extra gun. thanks for smoothing hints, im thinking of rebuilding the body section.. i just doesnt look much like a mean machine in that area yet. And the tracks need beefing up a bit.
Here is a little addition.
The body of the gun needs a bit more shape/detail, other than that i can't really thing of anything....
Can we see another Wide shot?
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
Aol Instant messenger: mrcoolbp2
15, yeh im just building everything up then i smooth it, its just i need to add more geometry to smooth and alot of the time i end up redoing alot of things so if i smooth to early its not so easy to go back.
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