This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i gave a thought about the robot, its not gonna be just some robot that does many things, it will be a crime-watch robot, it will detect crimes and robbery, and it will go and solve the problem
i modified the hinges BIG time and a little on the upper leg, and i made the foot and lower leg, now im going to modify the legs, give it more details and more modern look
i finally finished the robot, no textures yet, now im gonna totally modify my robot, like it something looks to big, etc. and then im gonna make some shaders for my robot. since i have a MONTH of time, im gonna take my time and learn about shaders and texturing
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