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Old 19-02-2004, 05:32 PM   #1
Clod
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Default Exporting from Maya

What options exist for getting Maya files into 3DS Max?
I've downloaded FBXConverter but it doesn't seem to mention anything about Maya.
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Old 19-02-2004, 06:25 PM   #2
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I use an application called Deep Exploration which can convert a Maya .obj file to a Max .3ds file.
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Old 19-02-2004, 06:28 PM   #3
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You need to get the actual FBX plugin and enable that in Maya. You can then export to FBX and then import that FBX file into Max (which should alreayd have the FBX plugin installed by default).
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Old 19-02-2004, 09:07 PM   #4
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Thanks guys, just one more thing.... is a Maya .obj file the same thing as a .ma Maya Ascii file?
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Old 20-02-2004, 02:13 AM   #5
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No.
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