Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 20-09-2005 , 02:43 AM
Subscriber
Join Date: Sep 2005
Posts: 3

Im kinda a newb and am in a tough cookie, could u help me out?

hello all, im new to maya but i have really grown to enjoy what i now and have desired to learn more. i bought eh jedi star fighter tutorial and dragon tutorial. while doing the dragon head tutorial, i had a problem when i was making room for the teeth, (in polygonal mode) but when i changed teh model into a sub d, the mouth part has strange circles where a full square should be, i dont know how to connect the cirlcles either. please help! the cirlces im talking about are where i drew a red rectangle, can someone show me how to connect them? if u have a reply please email me at plug115@gmail.com thnx, i have really been enjoying this site.

# 2 26-09-2005 , 12:59 PM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
you forgot to attach a pic. it would be easier to see what the problem is.. show a pic if ou still need help and I try tell you.


everything starts and ends in the right place at the right time.
# 3 27-09-2005 , 11:44 PM
Subscriber
Join Date: Sep 2005
Posts: 3
im not really sure how to attach it, do i just use teh attach file thing? i did that the first time, but i guess it didnt work or sth

hope it works this time

Attached Thumbnails
# 4 27-09-2005 , 11:49 PM
Subscriber
Join Date: Sep 2005
Posts: 3
sorry wrong pic, thats what it looks like now (from the dragon project im trying to make the head a little diff from the tutorial) anyways heres the pic (phew)

Attached Thumbnails
# 5 28-09-2005 , 08:15 AM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
ok raywind. when you convert it back to poly you will see that those circles are extracted/single polys. your geometry got broken. just grab one of the circle´s vertex, move it and you will see.

look at this 3 pics here. the first one is a single geometry consisting if 2 faces. when you convert it to subD you get the second geometry. but if you let´s say duplicate the first plane and cut from both planes the opposite face so it seems to be one object - you might even combine the 2 faces - and convert it to subD -> you´ll get pic 3.

cheers!

Attached Images

everything starts and ends in the right place at the right time.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off