Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 27-05-2006 , 06:06 AM
dilberts's Avatar
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Join Date: Dec 2004
Posts: 368

Cocktails-Martinis and margaritas

Put this little project together today. The model took about 8 minutes, as it only consists of 8 revolved curves. The materials took about an hour to get right. I'm rendering out some wine glasses with wine right now.

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# 2 27-05-2006 , 10:02 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
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Nice little scene

Gotta say that the cocktail shaker's material is a bit too reflective and it should be more of a brushed metal type material, in my opinion.

but hey took you 68 mins to do!

# 3 28-05-2006 , 10:58 AM
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Join Date: Nov 2004
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wow very impressive ... just came across this ...love the simplicity

i will take mine shaken not stirred


dilberts007

# 4 31-05-2006 , 06:01 PM
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Join Date: Nov 2002
Location: Made in Spain
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Hi Dilbert, I would play a bit more with the specularity values of the metal pieces, make the spec color more white, like 1.4 or so, and the roll off a smaller number. Then apply a bump map with a noise map and uv values of something like 10 and 1 to give it a brushed effect.

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