Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 31-07-2007, 12:46 AM   #1
Registered User
Join Date: Jul 2007
Location: England
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
Default Parenting a camera to character??

I've got a bullet here, and I want to do the matrix style camera rotations around the bullet as it moves.

I'm using a Camera and aim, and how do I get the emitter thing to parent to the bullet so that it locks on to it and I can just rotate around it smoothly?
Covert_Fury is offline   Reply With Quote
Old 31-07-2007, 03:22 AM   #2
Maniacal boy king of Babylon
mastone's Avatar
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts

I think using an aim constraint and or a point constraint will do it for you.
Just press f1 in maya and type in constraints.

good luck
mastone is offline   Reply With Quote

Similar Threads
Thread Thread Starter Forum Replies Last Post
Character animation-Finished work maheshsubbiah Finished Work 7 05-12-2010 05:04 AM

Thread Tools

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.