Writing Script for baking FK-Controllers to Locators for Spaceswitching
first time posting here and I would really appreciate your help.
I’m writing one of my first scripts in MEL and I encountering a problem. The idea of the script is that you can select a chain of FK-Controllers (like a tail for example) bake them to locators that are connected with constraints so you can animate these in worldspace and bake them back.
Both Script parts work allright when I execute them seperatly but when I try to access them with the UI I wrote may gives me this error:
// Error: line 0: No object matches name: //
Can anyone tell me where the error happens? I’m quiet lost because it’s telling me it’s the line 0
This is the script:
Last edited by fifoux; 11-03-2021 at 04:07 PM.
Reason: Wanting to delete thread but dont know how