Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-12-2020 , 07:52 AM
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Rigging a Whip - problem with connecting controllers


I am a beginner in rigging , i created a rig for a whip that i need, the animator requested for as little controllers as possible, so i did that, i have 6 controllers all together. each , controls 5 joints in the y rotation.

It would be great if i could get help on this issue.... :

How do i get the controls themselves to follow each other....?

I tried parenting, constraining grouping ect.....but it doesnt work as expeceted.( there is an offset between them)

I have a feeling i need some sort of expression or something more complex to achieve this...

Any help would be apprecieated!!!

this is the controller setup:
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user added image

user added image

Basically each controller has a connection to 5 joints (just the y rotation)

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