Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-12-2020 , 07:52 AM
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Join Date: Dec 2020
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Rigging a Whip - problem with connecting controllers


I am a beginner in rigging , i created a rig for a whip that i need, the animator requested for as little controllers as possible, so i did that, i have 6 controllers all together. each , controls 5 joints in the y rotation.

It would be great if i could get help on this issue.... :

How do i get the controls themselves to follow each other....?

I tried parenting, constraining grouping ect.....but it doesnt work as expeceted.( there is an offset between them)

I have a feeling i need some sort of expression or something more complex to achieve this...

Any help would be apprecieated!!!

this is the controller setup:
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user added image

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Basically each controller has a connection to 5 joints (just the y rotation)

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