Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 02-03-2009 , 04:53 PM
gster123's Avatar
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Have a look into using goals with particles, you can script their weight via something simple like their age to melt something.

To have dust being emitted create a softbody that uses the original goal as a goal with a high weight, then select the softbody's particles and make them collide with the ground (giving contact, then set up an on collision event.


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