Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-07-2004 , 02:23 AM
Registered User
Join Date: Jul 2003
Location: Australia
Posts: 50

basic MEL help please

Hi there.

I want to create the effect of sheet lightning, by randomising the intensity of a point light.

I can get this to happen, but i need it so that i can vary the time between flashes, like i need an avg random 30 frames between changes.

i came up with this, having not much programming or MEL experience,


//setup values
int $mycount;
$mycount = rand(20,30);
int $i;

//loop for 380 frames
for ($i=1; $i <380; $i++) {

//check random value against frame value
if (frame == $mycount) {

//change light intensity
pointLightShape1.intensity = rand(0,1);

//increase random value to progress
$mycount += $mycount;
}
}


and now I'm stuck. can anyone point out where i went wrong?
it only changes the intensity once. and then not even everytime i play it through.
or perhaps a less round about way of doing it?
thanks!!

Adam.

# 2 25-07-2004 , 05:24 PM
Emo's Avatar
Subscriber
Join Date: Jul 2002
Location: MELville
Posts: 1,100
wait.. let me first try to figure out what youre trying to do..... as the animation plays, you want random flashes every 30 frames?

-Emo

# 3 26-07-2004 , 02:05 AM
Registered User
Join Date: Jul 2003
Location: Australia
Posts: 50
a random vaule for the illumination yes.

and approximately every 30 frames. I wanted to randomise the time between flashes. so approx 30 frames, say a random interval between 10 and 40.

# 4 26-07-2004 , 08:52 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
this would be easier as an expression:

right click the intensity in the channel box and add this:

if(frame % 30 == 0)
{
pointLightShape1.intensity = rand(0,5);
}

What you are doing is using the modulus function (%) to check if the frame divides equally by thirty and then setting the intensity by expression.

Simple user added image

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 5 26-07-2004 , 11:18 AM
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Join Date: Jul 2003
Location: Australia
Posts: 50
thanks Alan!
i was at a bit of a loss how to do the time delay properly.
that would only make it exactly 30 frames though?
i want it to be more random than that.

like lightning
a couple of quick flashes, a pause, flash, pause, some more quick, or whatever.

# 6 26-07-2004 , 12:37 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
well if you want it that specific then you may have to key it. You can use a random number instead of the frame number:

int $frameChange = rand(10, 40);
if(frame % $frameChange == 0)
{
pointLightShape1.intensity = rand(0,5);
}

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 7 27-07-2004 , 12:21 AM
Registered User
Join Date: Jul 2003
Location: Australia
Posts: 50
no no, not specific, random is what i want.
that random function should work a treat,

thanks for that Alan.
I really appreciate the effort you make helping out me and other newbies.

this is what i ended up with, if anyone was interested in how it ended up working.


//setup values

int $mynumber;
int $i;

//loop for 380 frames

for ($i=1; $i <380; $i++) {

$mynumber = rand(50,80);

if (frame % $mynumber == 0) {
pointLightShape1.intensity = rand(0,1);

//increase random value to progress

$mynumber += $mynumber;
}
}


Last edited by Binabik; 27-07-2004 at 12:38 AM.
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