Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 15-10-2003 , 10:29 PM
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Mangadrive me crazy

Hello,

since my last post i hve made some new models
this is what I want to show you. Base on fineart.sk image

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# 2 15-10-2003 , 10:33 PM
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I'm working not so fast my post can tell. modelize took 48 h of work
let's see the wire

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# 3 15-10-2003 , 10:36 PM
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the beat goes on...

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# 4 15-10-2003 , 10:40 PM
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The hand is finished, now time to texture. see you next time.

Tell me, if something goes wrong with my model,
i'm a noobie, I learn.

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# 5 15-10-2003 , 11:02 PM
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Looks real nice!

Keep up the good work user added image Really looking forward the textured version.

# 6 17-10-2003 , 07:02 PM
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Hey, that's really starting to look nice. Gonna texture him, I hope?

user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 7 17-10-2003 , 07:58 PM
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me want update user added image

# 8 18-10-2003 , 12:06 PM
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sorry,
I'm a bit dumb with texturing in maya
but another render will explain more than words.

Need to learn more about uv texture editor.

thx a lot everybody.

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# 9 18-10-2003 , 04:02 PM
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Really Nice... Textures look fine to me ... lovely work, not that much of a noob are you?

Scraggy

# 10 18-10-2003 , 09:29 PM
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thx a lot,

# 11 22-10-2003 , 12:38 PM
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a new render with not finished rigging
user added image

# 12 22-10-2003 , 03:18 PM
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I like your model user added image


...and that is how I saved the world.
# 13 23-10-2003 , 10:32 AM
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I like you eye tuto, well explained.

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