Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
thanks, im slowly gaining some understanding, but the reason im doing this tut is so i can research more cars like this and model them. it already looks like a cartoon.., and its an actual car
1st prize to anyone who knows its name.., no.., its not 'herbie'.., sheesh !!
1st day of two years of CGI today.., gotta go.., but still had time for some quick work.
colours are not the best.., its my 'preview' colours for preview mode.., this is a dup.., i have never used 'preview' on the model.., these have all been duplicates because i am sure hitting 3 for preview on maya 2008 changes the verts.
hi mate, pretty basic stuff.., if you follow the thread you can see it gave me trouble..., i (this one) kept the planes as flat as poss and as simple as poss.., them shaped the wheel wells with the verts.., having planned where the verts shoud be before i even started the model, i deleted the faces underneath then extruded from the side.., taking into account the smoothing operation would make it 'doughy' as they say in the tut. then i deleted the faces underneath where the wheels will go.., and then merged verts.., i mean i had to merge edges via verts (yu know what i mean !!)
quiet an operation for me.., taught me a lot actually.., main thing.., think ahead (you know this but i only just found out.., the hard way as usual )
thanks mate.., nice to see you here
anyway i did some more.., as i said.., the actual model i have never used preview on.., i only duplicate it to look at it in smooth.., a sort of superstition
you found me yea, i saw that too.., i think its a model leg.., i know it is.., its a mannequin's leg, theres nothing attached to it.., ive looked and looked..?? its the lighting i think that makes it look real ??
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
its not the car i posted.., the car i posted is one i want to do after this and this tut is helping me understand the techniques.., this is a tut im doing.., one that leaves a little room for you (my) own tastes. (i realize its a little 'un-cool' for the better modelers to do tuts but i dont know much so i have to)
hey marlonjohn.., i have increment saved 9habits from post sound.., a new project each day) and i found this.., imagine adding a few more edge loops around the base (wheels) and then pushing the verts into as much a wheel shape as poss.., the deleting the bottom faces.., then extruding in from the sides (faces) ect.., as i have already explained.., actually i should put up the wire for the car as it is noo too.., you will get a better idea of it.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off