I have started with the gnomon dvd head and body modeling when i started with organic modeling it's a bit dated(around maya 6.5 ), but it deals with all the basics I would start from there or something similar first before going to nextgen or cinematic approaches because the learning curve will be to steep start light with everything and build up from there.Originally posted by silverspawn
Hey fellows,
Just wondering what book/DVD I would buy if I wanted to learn to create/model a human from head to toe, with emphasis on good topology which i struggle with. and to rig it ready for animation....I know there is alot out there but which would you guys recommend for a beginnerish person.
Thanks guys