Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 11-05-2006 , 04:49 PM
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Screwman

Hello folks,

I've been lost for inspiration recently (hence no posts) but I did manage to drag this little man out of my mind and onto the screen this afternoon.

Making him has given me a couple of ideas for another model, perhaps you will see it come to fruition in the WIP forum later.

Anyway here you go, enjoy,

Mat.

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# 2 11-05-2006 , 04:53 PM
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He is really nice! user added image

Just put on a bump map and it's perfect! user added image

# 3 11-05-2006 , 05:05 PM
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very good i like the design ..good work as always ..

cant wait to see next model


Last edited by mmoore5553; 11-05-2006 at 06:05 PM.
# 4 11-05-2006 , 06:04 PM
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the screw head doesnt have a slot for the flat screw driver, its outlined but you need to hollow it out so a screw driver could actually go into the screw head


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# 5 11-05-2006 , 06:25 PM
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I liek the model but dislike the texture.

# 6 11-05-2006 , 06:28 PM
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Ha ha - nice work mat - sorry to hear that you are out of inspiration though. It can be tough sometimes to keep at it.

Whatever happened to your dancing robot? - some robotic dance moves would be ideal for the latest challenge.
user added image

# 7 11-05-2006 , 06:49 PM
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Cheers for your thoughts,

Yeah the dancing robot, I was thinking about that the other day arran but I couldn't even motivate myself to open the file!! I'll get round to it at some point!

The texture was just thrown on, a 5 minute job, so I can fully understand why you don't like it Gamestarf. I don't think I'm going to do any more to it though as the model has served it's purpose, to inspire me. Having said that I have raised the bump map a touch for you arneoog and there are now slots in the screws as suggested by Turbo Dan, the original ones were just a bump map (me being lazy I suppose).

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# 8 13-05-2006 , 03:57 PM
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I think the reason the textures seem to jump at people is because the wood appears near photo-real (or heading that way) and the screws look like they were vector rendered (or at least cartoon rendered.


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# 9 13-05-2006 , 05:41 PM
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Could be right there Xander-O,

I just did a quick FG render on under a white sphere so the screws had nothing to reflect apart from the sphere making them look a little odd. Cheers for the feedback,

take it easy,

Mat.

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