Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 21-10-2005 , 08:40 AM
Registered User
Join Date: Oct 2005
Posts: 2

Rename Objects using MEL Scripts

Hi, I am quite new to MEL scripting but not new to programming. I would like to make a MEL script that works on both a single selected object as well as multiple selected objects. I would like it to be able to have the user rename the selected object(s). Then I'd like to check to see if a given object has already been appended (renamed) with the user-input string before it attempts to rename it.

I'd like to know what command I use to get the object name so I can parse it into a string.

Any help is greatly appreciated. Thanks.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads