Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hehe nice face expression.. although i also think it needs a little lift..
you could also lower the other eyebrow abit and keep the lip and cheek like that.. sorta give him a "dirty" grin type look.. (did i make any sense.. lol)
it's turnin' out really cool man.. :p
Ok, here's my last update on the character part of this model. I've still got to do the inside of the mouth and make him a wrist watch, but I'll take care of that later. Now, it's back to the sketch book to see about the kitchen katastrophe.
i like the orange shoes better. but maybe you should try cherry red instead of orange (so it does not match the shirt perfectly) - that might look even cooler (to me)
i love it who cares what colours you use
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also you should do A if you can get ya arms + legs to do all those thigs at once i dunno how they can say no to you cant wait
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