This is the model all smoothed out ready for the rest. Poly Count is 27066, still some to spare for that cannon :attn:
Comments please...
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
I wouldn't smooth it. I'd use the polys available to actually create the model's details. I've never smoothed a game mesh in my career, and don't know anyone who has so far.
Kinda took that the wrong way. I haven't done a smooth operation as such, but I have converted from Poly to Sub-D back to poly again.
Attempting to get a more dense poly geometry...
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Ah, I see. Well, one thing to keep in mind is that for game art, you want every poly you use to be there for a reason. If the model would look exactly the same with or without a face, then the face doesn't need to be there and can be used somewhere else to define more details.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
A rough look at what the final scene will look like...
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
The car is really just a concept car, and the design is based on a rear engined car (simlar to Ferrari or Lamborgini). I have kept the nose short and left the mid section quite long to give more window area so its easire to drive.
Imagine the car is about the height of a 4 yrd old boy (about 3 ft) and it only has 2 seats mounted. Here is a render of the cabin without the body, maybe that will give a better perspective.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off