Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Yes in deed from far away the texture looks a bit tiled(I don't know why), but from a closer shot i think it's looking good...
Any way mtmckinley, thanks.
"Imagination is more important than knowledge" A.Einstein
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off