Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 17-11-2005 , 10:12 PM
bahearn81's Avatar
Registered User
Join Date: Feb 2004
Location: Oneonta, NY
Posts: 185

snow globe

tis the season! looking for comments and critiques please. thanks!

www.ahearnart.com

Attached Thumbnails

www.ahearnart.com
aim: kaltnue303

JOIN THE 3D USERS MYSPACE GROUP:
https://groups.myspace.com/3DNERDS
# 2 17-11-2005 , 10:24 PM
Registered User
Join Date: Nov 2005
Posts: 32
wow. nice!!
i could feel that the globe is not so smooth?
imho, i think if the globe is smooth, it would look more nice :attn:

# 3 18-11-2005 , 03:25 PM
I-Iybrid's Avatar
Simply Maya OG
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Yea, on the globe itself, on the top part, you can see the subdivisions. Just smooth it out, and itll look great. Wheres the falling snow? user added image


- Hybrid
# 4 19-11-2005 , 12:26 AM
bahearn81's Avatar
Registered User
Join Date: Feb 2004
Location: Oneonta, NY
Posts: 185
thanks for the comments, yah the glass needed to be smoothed. i added a hdri map reflection to it as well, and added that snow:

Attached Thumbnails

www.ahearnart.com
aim: kaltnue303

JOIN THE 3D USERS MYSPACE GROUP:
https://groups.myspace.com/3DNERDS
# 5 19-11-2005 , 01:27 AM
Registered User
Join Date: Nov 2005
Posts: 32
nice user added image
btw, do ya think, if it is possible to show us the thickness of the glass? the glass is too think imho. in real globe, the glass is quite thick coz usually the put water or liquid or oil inside, so that when you shake it, all the snows or what ever inside the globe would animate.

just my 10 cents

# 6 08-12-2005 , 07:29 AM
Indogo 2000's Avatar
Registered User
Join Date: Dec 2005
Posts: 7
You're on the right track man!
That wood is really beautiful!

The glass needs something.
It seems more like the scewne inside is being seen through
a magnifying glass rather than some actually INSIDE a
glass globe.
Are you using a two sided peice of glass? I'm just trying to put my finger on the reason it looks that way.

also you might want to use two objects, one for glass, one for water, each with their own index of refraction.

water is ( i think )1.3 and glass is like 1.2 or something.

Just my opinion. ( and it really is pretty )

Indogo 2000

# 7 08-12-2005 , 08:06 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
the reflections on the first globe were better imho but I like the snowman in the second

nice image though user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 8 08-12-2005 , 10:24 AM
Registered User
Join Date: Dec 2005
Posts: 24
i like it,but the snow looks a bit big. other then that good job! user added image

# 9 08-12-2005 , 11:06 AM
darijo203's Avatar
Registered User
Join Date: Sep 2004
Location: Croatia
Posts: 257
Add the bump maps on the trees to represent the layers of snow or maybe even disp. maps...

Good work!


ICQ:215-024-460
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads