Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-03-2014 , 10:06 PM
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Join Date: Mar 2014
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Manipulator not align to grid

Hi

A quick question from a newbie into Maya.
When creating a simple cube 1x1x1 in the middle of the grid, the manipulator is not aligned to the grid. The cube itself is aligned to the grid allright.
I have been looking around in Maya but can't find anything on this.
The effect is, when moving an object along the x axis, y will increase/decrease depending on direction.
I would like y and z to be untouched when dragging the x-axis manipulator.
Yes, I can use the channel box and put in the translate digits for x - and it works, but manipulators should work as well :-)

Are there anyone who could point me in the right direction to fix this please ?

# 2 05-03-2014 , 12:11 AM
mickhah's Avatar
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Join Date: Apr 2011
Location: Dortmund, Germany
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post a screenshot

# 3 05-03-2014 , 07:24 AM
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Join Date: Mar 2014
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As requested,
user added image
user added image

# 4 05-03-2014 , 12:50 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Open the move tool settings and set it back to world or object space.

# 5 05-03-2014 , 04:15 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
If you want it to always be aligned to the grid, set it to world space.


Imagination is more important than knowledge.
# 6 05-03-2014 , 05:44 PM
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Join Date: Mar 2014
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Arrg.. yes,- of course. So simple and yet so hard to find.
Put the move-setting into "world" and everything works as expected.
I really need to work a lot more with this to be one with the interface :-)

Thanks for the hint.

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