Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 31-03-2011 , 10:26 AM
Stephen's Avatar
Subscriber
Join Date: Sep 2002
Location: northampton
Posts: 249

lens aperture opening

Whats the best why to animate a lens aperture opening out?
Thanks


It is by my will alone I set my mind in motion
# 2 31-03-2011 , 11:20 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Off the top of my head I would go for SDK's myself.

Cheers

Steve


"No pressure, no diamonds" Thomas Carlyle
# 3 31-03-2011 , 12:52 PM
Stephen's Avatar
Subscriber
Join Date: Sep 2002
Location: northampton
Posts: 249
It was actually quite simple really. Just model one blade move it pivot to the correct position and duplicate the other with rotation and then connect the rotate y of the first balde in the connection editor to all the others y imput.


It is by my will alone I set my mind in motion
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads