Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 02-03-2009 , 04:53 PM
gster123's Avatar
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Have a look into using goals with particles, you can script their weight via something simple like their age to melt something.

To have dust being emitted create a softbody that uses the original goal as a goal with a high weight, then select the softbody's particles and make them collide with the ground (giving contact, then set up an on collision event.


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