This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
You can't use LWO files directly. Instead, you can use FBX files as an intermediate format to get data from LightWave to Maya. From LightWave, export to FBX, then import that FBX file in Maya.
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