Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-08-2004 , 12:44 PM
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Join Date: Aug 2004
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newb question - fillet

im trying to do a bolean or a surface fillet.
im trying to make a little hole or indent in this object using a cylinder and it doesn't seem to be doing anything.

is there a simple way of doing it? what am i doing wrong?
is there an order that you must select the 2 objects in question?


Last edited by Turbo Dan; 21-08-2004 at 05:22 PM.
# 2 21-08-2004 , 01:04 PM
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Join Date: Aug 2004
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this is what it says in the tutorial, but i cant seem to get it


Now drag the cylinder to the center of the beveled curves (pic 8), now select your beveled surface, select your cylinder, then fillet circular it with value of around 0.056 (reverse direction) and then trim it, you will have this cute half hole (pic 9).

user added image
user added image


Last edited by Turbo Dan; 21-08-2004 at 05:23 PM.
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