Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 30-10-2009 , 06:52 PM
Jon Brand's Avatar
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Rendering textures that animate??

Hello,

I have a short animation and am now in the final phases ready to set up my camera path and render it all out.

The only problem I have before I proceed is I have a few objects in my scene in which I made textures that need to be animated. However, when I move these objects, a simple rotation for example the texture does not 'stick' to the object and looks totally distorted in the render. Like it's only retaining the data from it's original state when I applied it.

How do I go about making this work? I'm sure it's something simple, or maybe not. But I really need to get this worked out ASAP and I can't find any resources Googling that help me with this.

Any help appreciated. Please and thank you.

# 2 30-10-2009 , 10:09 PM
Gen's Avatar
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You may have to "delete history" on the objects.


- Genny
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# 3 02-11-2009 , 05:50 PM
Jon Brand's Avatar
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Yes that was it. I figured it was something like that. It's been awhile since I animated anything.

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