Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-02-2003 , 04:48 AM
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Help

Can anybody tell me how i creat an environment variable an set it to 1? thats for solve the problem of MR nodes and shaders dont appear in the hipershade and other places beyond knowledgeuser added image!

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# 2 25-02-2003 , 05:55 AM
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Do you have to use the Maya env. or set a system variable? Explain specifically what the problem is and hopefully we can help you out user added image

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# 3 25-02-2003 , 07:16 PM
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Its because of MR! I have to do it for the Mr shaders and nodes to be avaiable!!

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# 4 26-02-2003 , 04:24 AM
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Englar, all you need to do is add the line:

MAYA_MRFM_SHOW_CUSTOM_SHADERS = 1

to your Maya.env file. You can find that file at:

\documents and settings\username\maya\4.5\

Then restart Maya!

# 5 26-02-2003 , 02:14 PM
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HEY, thanks a lot for your tip Jozvex!! Ill test it right now!!
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# 6 26-02-2003 , 02:22 PM
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:dIT WORKED:d

THX A LOT JOZVEX


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# 7 27-02-2003 , 08:30 AM
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It works, but the icons seem to be missing.

# 8 28-02-2003 , 01:15 PM
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Hmm, weird.

Instead you can add that line to your system's environment by going:

1. Right click on My Computer and go to Properties
2. Go to the Advanced tab
3. Click on Environment Variables
4. Down in the System Variables section, click New
5. Put the line MAYA_MRFM_SHOW_CUSTOM_SHADERS into the Variable Name slot
6. Then just put the number 1 into the Variable Value slot

Then restart your computer. That may fix it for you.

Oh but I think you should take that line out of the Maya Environment file if you do it this other way.

# 9 28-02-2003 , 04:21 PM
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THE ICONS? You mean the GI_Joe icon on the shelf?


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# 10 01-03-2003 , 08:51 AM
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Not the Gi_Joe icons, but the Mental Ray Icons for Shaders and nodes in the Create Texture nodes.

# 11 01-03-2003 , 02:27 PM
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Originally posted by Jozvex
Englar, all you need to do is add the line:

MAYA_MRFM_SHOW_CUSTOM_SHADERS = 1

to your Maya.env file. You can find that file at:

\documents and settings\username\maya\4.5\

Then restart Maya!

Have you tryed this? It solved my problem!


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# 12 02-03-2003 , 10:00 AM
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Actually, I could see the nodes but the icons were missing in the public beta. Or I didn't install it properly.

With MR 1.5.1 all is well with the change to the Maya.env file. Icons and all.

Seems a touch faster as well, but that could be my imagination.

By the way, anyone know what the "contour shader nodes" do?

# 13 02-03-2003 , 12:59 PM
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sorry dexter , i cant help you on that oneuser added image!


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