Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 10-06-2007 , 09:16 PM
Registered User
Join Date: Mar 2005
Posts: 5

Spitfires over London

This is my latest work depicting a formation of 3 Spits flying low over London in the early hours of the morning. Fires still smolder in the background after some attacks during the night.

Models were created in Maya, the image is of London but with heavy photoshop work to remove vehicles, people and many large buildings that were not present in London in the 40's.

Questions and crits welcome, thanks.

Deetz

Attached Thumbnails
# 2 10-06-2007 , 10:52 PM
kinddoggofwar's Avatar
Registered User
Join Date: Feb 2007
Location: New Jersey
Posts: 354
If god used maya, this would be his work.


Yay, not a freshman anymore!
# 3 11-06-2007 , 01:31 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Great work man, looks like a print!


"No pressure, no diamonds" Thomas Carlyle
# 4 11-06-2007 , 09:37 AM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
nice work!!

what method did u use witht the rotars to get that blur


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 5 11-06-2007 , 12:52 PM
Registered User
Join Date: May 2007
Posts: 12
Deetz r teh 00ber artist! Justa suggestion but alittle smoke from one of the spitfire engines for battle wear would add a nice touch..



Last edited by Hex3d; 11-06-2007 at 04:15 PM.
# 6 11-06-2007 , 03:28 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
pretty good work there user added image
I think you could add some nice depth by fading out the background a bit as the houses of parliment and smoke clash a little with the spitfires.

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 7 11-06-2007 , 05:08 PM
Registered User
Join Date: Mar 2005
Posts: 5
Thanks for comments everyone. Good ideas and points noted.

Pbman, I take a screen of the nose and Prop blades from the front, head into photoshop and select them and make them all black and then use several varying layers of radial motion blur. Head back to Maya and throw that with the alpha onto a Nurbs circular plane and thats it. Works well for most situations.

# 8 11-06-2007 , 10:48 PM
Acid44
Guest
Posts: n/a

Originally posted by kinddoggofwar
If god used maya, this would be his work.

agreed

# 9 13-06-2007 , 05:22 AM
Razzie's Avatar
Registered User
Join Date: Nov 2006
Location: Holland
Posts: 23
Really cool work! But perhaps you could have put some more people in London when you were in photoshop. Maby some old timer cars/people etc. The streets look a bit dead atm. I know its morning but some subtile tutches would have done the job.
But other than that, really great work!

# 10 13-06-2007 , 10:35 AM
Registered User
Join Date: Mar 2005
Posts: 5
Indeed I was really thinking about adding some fire engines or something on the bridge. In the end I chose not to for my on aesthetic pleasings. user added image I'll definitely have to add those extra touches to the next pic for sure though.

# 11 13-06-2007 , 11:48 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
Great job man, love the extra smoke effect user added image

# 12 22-06-2007 , 09:15 PM
Eelco's Avatar
Registered User
Join Date: Oct 2004
Location: In my dreams
Posts: 152
Is the cityscape all image or did u did u do some composite some 3D in it too?

How did u get the overal 'dreamy' look? It's like a photorealistic painting. Very cool.

# 13 23-06-2007 , 08:28 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
as others have said - really nice work mate.

i tend to agree with Si's point about the smoke - it also doesn't seem as though there is much damage to the city.

Overall though, i think you did a really good job. user added image

# 14 26-06-2007 , 04:50 PM
Registered User
Join Date: Mar 2005
Posts: 5
Marlonjohn, Eelco and Arran, thanks for comments user added image

The cityscape is an image with heavy photoshop work to remove buildings and boats along the Thames,and there were alot, hehe.

The horizon was a composite of 2 sets of clouds incorporated and hand painted to fill in the gaps on the cityscape.

I tried creating more realistic smoke in Maya but I still need a lot of practice with dynamics.

The look I achieved I think was mostly due to the lighting I used and rendering in layers. I had one point light as my main shadow then used an area light underneath and above each aircraft to create some softer shadows.

Arran, I didn't want a great deal of damage inflicted, it's still early in the war. However I could have certainly toned down the smoke a bit. user added image

Cheers!
Deetz

# 15 26-06-2007 , 06:40 PM
Lt Jim's Avatar
Subscriber
Join Date: Sep 2004
Location: Queens, New York City
Posts: 367
VERY nicely done! My question is HOW DID YOU LIGHT THIS SCENE?! :-) I'm having s*&t for luck trying to light my aviation scenes (see my "Youtube" thread to get there). Whatever you did, THAT is the effect I am striving for!

PS is this a static shot or is there an animation that goes with it?

Again, superb work!!!


"Ad astra per aspera..."
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads