Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 06-04-2003 , 07:41 PM
Raull's Avatar
Registered User
Join Date: Feb 2003
Posts: 165

wip.. body armor slop.

sorry to lay this crap on this board. just soemthing new. user added image

# 2 06-04-2003 , 08:00 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Plates need to be a bit bigger mate.. good start...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 06-04-2003 , 09:46 PM
Raull's Avatar
Registered User
Join Date: Feb 2003
Posts: 165
thanks kurt good point.

# 4 07-04-2003 , 12:14 AM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
and make em a bit thicker too.... good start

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads