Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 09-07-2011 , 08:23 AM
toonriser's Avatar
Registered User
Join Date: Jul 2011
Posts: 2

Toonriser

Hi folks. My name is Alex Saf from Petersburg
https:// www.3dmaster.ru/3dmaster/safonov.html
I the founder of movement "Toonriser."
The movement solver problem to return in three-dimensional animation of traditional artists, illustrators and playwrights. To make three-dimensional animation art (antipixar), to create in the three-dimensional environment of tradition of old doll animation. We struggle with barbarity fotorealist and motion capthure.
The program book of movement "MAYA - symple magic"(Maya for artists).
https:// www.piter.com/book.phtml? 978545900591
Works "Toonriser"s students
YouTube - ‪JANVARnew‬‏
YouTube - ‪metla‬‏
YouTube - ‪ABYSS‬‏
YouTube - ‪IronFILM‬‏
YouTube - ‪elka2 Shelkunjump‬‏
YouTube - ‪dusy_web.avi‬‏
YouTube - ‪blak__planet_web.avi‬‏

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off