Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-08-2006 , 12:57 AM
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Join Date: Feb 2006
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updates

hey
first i would to thank you guys for the feedback. Pbman, you said there might be a connection problem at the front arm. i added some more splits . i don't know if it solved the problem anyway thanks guys.

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# 2 20-08-2006 , 01:00 AM
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Join Date: Feb 2006
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mistake

hey guys i am am sorry i made a mistake with this post

# 3 20-08-2006 , 02:20 AM
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Join Date: May 2002
Location: Niagara Falls, Canada
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looking pretty good just play wiht the shape where the fore arm meets the body a bit and that will clean up that area really nice


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 23-08-2006 , 06:39 PM
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This looks really cool man. The legs you might have noticed already has that paper look. It's really flat and looks flimsey. user added image

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